What Rust's +simd128 Actually Changed in My WebAssembly
Rust's +simd128 produced 205 static SIMD instructions in my aggregate module, with none in the Welford loop I measured.
3 posts
Rust's +simd128 produced 205 static SIMD instructions in my aggregate module, with none in the Welford loop I measured.
vizcrush launched with its three loudest performance claims deleted. What measuring WASM SIMD, cross-engine WASM, and WebGPU compute actually showed.
Building a 50K particle physics system that progressively layers WASM, SIMD, and Web Workers on top of Three.js. Real benchmarks, real code, real trade-offs.