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webgl

2 posts

WebGL Performance Power-Up: Three.js, WASM, SIMD, and Lock-Free Concurrency

Building a 50K particle physics system that progressively layers WASM, SIMD, and Web Workers on top of Three.js. Real benchmarks, real code, real trade-offs.

20 min read

We Benchmarked JS vs Wasm for WebGL: Here's What Actually Matters

A benchmark-driven comparison of JavaScript vs WebAssembly for WebGL workloads. We tested particle systems, mesh generation, and physics simulation across 1K to 1M elements. The results were not what we expected.

17 min read